Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 25, 2008 0:41:45 GMT -5
We now have a new toy to play with:
Thowable Sticky Proximity Mines!
I used only stock game models/effects, so no download needed.
Here's how it works:
Right click throw a grenade, and it will throw the Sticky Mine instead. It throws just like a regular grenade, but will stick to any surface. After impact, there is a two second delay before it becomes active. When active, it glows and has blue "sensor antennas" sticking out from it.
After 20 seconds, they will deactivate themselves.
If you walk within range, BOOM! you're dead. Kill credit, of course, goes to the thrower, and the script can detect multiple victims at once.
Just to make it interesting, I added another feature to make you hesitate to throw these things everywhere. The Sticky Mines can be disabled by shooting at them. If someone destroys your Sticky Mine by shooting it, then YOU receive 25% damage.
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Major_A
LPmember
Name's Ash. [cocks rifle] Housewares.
Posts: 1,378
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Post by Major_A on Aug 25, 2008 1:10:45 GMT -5
OUCH!!! I like it....That'll make you watch where you walk.
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Post by Urumii-Previously ThePresident on Aug 25, 2008 1:23:30 GMT -5
I tried breaking them already... no success though. I'll just have to keep tryin ;D
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Post by Urumii-Previously ThePresident on Aug 25, 2008 6:01:02 GMT -5
I broke it If you right click and hold it, it will set the nade in the air, and deal 1 damage. Then when you let go of the button, you will make the throw animation and a nade will just faintly flash across the screen. Also, the proximity seems greatly reduced if they are set in this way. Gumby Brigade Signing Out!! LOL
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 25, 2008 8:54:01 GMT -5
Found the solution: quit doing that!
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 25, 2008 23:37:45 GMT -5
Tweaks:
I changed the disabling trigger so that its available instantly, instead of only after the Sticky Mine becomes active. This means that you can immediately shoot at one that lands near you without waiting for the blue indicators.
Shooting at one of your own Sticky Mines no longer harms you. So you can destroy it if you accidentally paint yourself into a corner.
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