Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 8, 2014 2:38:04 GMT -5
Minor update: the Briefcase Bomb is disabled if there isn't enough time left on the map for the countdown to run out.
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 13, 2014 0:21:30 GMT -5
Added Briefcase Bomb support for map "Crash".
If you look closely, you might notice another small change in that map.
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Post by Lost_Child on Aug 13, 2014 20:08:10 GMT -5
...If you look closely, you might notice another small change in that map. OH MY !! I took a while to find the change, But, I LIKE it !!
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Nov 8, 2014 11:42:26 GMT -5
RedRock suggested that players who join the server after the Briefcase Bomb is set, should be immune. He has a point about them not having a fair chance to save themselves. I'm working on a reasonable solution for this.
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Nov 21, 2014 2:22:22 GMT -5
Finally got around to doing this. Players that enter the game after the bomb is already set are now immune to it. HOWEVER, if you attempt to disarm the Briefcase Bomb and fail, you loose your immunity. The disarming points may be worth the risk of giving up your immunity, but at least now you can make that decision yourself.
For the purposes of this script, your "enter" time is your first spawn. So if you're AFK in spectator mode when the map changes and the bomb explodes, you won't get an unexpected death on your first spawn.
To keep someone from setting a bomb before everyone loads and enters a new map (inadvertently making them all immune), the Briefcase Bomb will be unavailable for the first 60 seconds of each map.
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