Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Dec 17, 2014 23:59:15 GMT -5
Claymore Upgrade:
Claymores have been worth less points because you were not directly involved with the kill and to some extent got lucky with them. But Lost_Child was asking about the possibility of more points for claymore kills, and I thought that a progressive system made the most sense. If you get one or two kills with a claymore, then maybe you just got lucky. If you're getting more than that, then you must be good at setting them and deserve some reward.
New claymore scoring:
First kill = 4, then an additional +2 for every kill after that, capping at a maximum of 12 points per kill.
For example:
1st = 4 2nd = 6 3rd = 8 4th = 10 5+ = 12
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Post by Rubble on Dec 18, 2014 0:35:37 GMT -5
One time I actually bled to death from one of Lost's Claymores, giving him more points than if I was blown up by the Claymore outright. I seem to survive them quite often, I think they could be more powerful.
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Aug 16, 2015 12:48:52 GMT -5
New Bonuses:
Nacho Claymore Nacho C4
If you get a kill by shooting another player's Claymore or C4, you'll receive a +5 bonus.
You need to be alive to receive this bonus. No reward if you died in the explosion too!
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on May 18, 2016 0:07:33 GMT -5
I extended the bonus points range for bullet weapons for the few maps where extremely long shots are possible.
- Over 50yrds: +2 - Over 75yrds: +2 - Over 100yrds: +2 - Over 125yrds: +2 - Over 150yrds: +2 (distance bonus is stackable)
Ballistic Knives are now eligible for the same distance bonus Tomahawks get:
- Over 20yrds: +5 - Over 30yrds: +5 - Over 40yrds: +5 (distance bonus is stackable)
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Sept 4, 2016 3:23:53 GMT -5
Crossbow Bonus: the normal 10 points for the kill, +1 for each 10yards traveled. For example: 60 yard kill = 16 points.
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