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Post by neillomax on Feb 19, 2008 21:25:31 GMT -5
Hi Lamron. I download and looked at some of your server mods. In mohdm4 you made it possible to jump through the widows. Is that a hex edit or a model removal, and if it's a model removal, ( entity removal ? ) how is it done..... ? if you don't mind sharing. ...... thanks, NEIL
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Lamron
Benevolent Dictator
Posts: 5,214
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Post by Lamron on Feb 19, 2008 23:09:36 GMT -5
Its a HEX edit of the map .bsp. You have to find all the "func_window" entries and change the "spawnflags" from 1 to 0 so you can jump through broken windows.
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Post by klugscheisser on Feb 23, 2008 1:32:29 GMT -5
Another way of doing the same thing, I changed the amount of damage before they break too. Keep in mind that The Bridge is slightly different:
removeclass windowObject
local.clone = spawn func_window model "*9" debristype "0" health "50" spawnflags "0" target "t31" origin ( -312 1400 824 ) local.clone = spawn func_window model "*16" debristype "0" health "50" spawnflags "0" target "t27" origin ( 768 -864 564 ) local.clone = spawn func_window model "*18" debristype "0" health "50" spawnflags "0" target "t26" origin ( -800 3912 620 ) local.clone = spawn func_window model "*22" debristype "0" health "50" spawnflags "0" target "t25" origin ( -368 3352 744 ) local.clone = spawn func_window model "*23" debristype "0" health "50" spawnflags "0" target "t24" origin ( -512 3352 744 ) local.clone = spawn func_window model "*24" debristype "0" health "50" spawnflags "0" target "t23" origin ( -656 3352 744 ) local.clone = spawn func_window model "*26" debristype "0" health "50" spawnflags "0" target "t21" origin ( -424 2072 560 ) local.clone = spawn func_window model "*28" debristype "0" health "50" spawnflags "0" target "t22" origin ( -424 2304 560 ) local.clone = spawn func_window model "*30" debristype "0" health "50" spawnflags "0" target "t28" origin ( 480 -864 564 ) local.clone = spawn func_window model "*32" debristype "0" health "50" spawnflags "0" target "t29" origin ( 328 -992 564 ) local.clone = spawn func_window model "*34" debristype "0" health "50" spawnflags "0" target "t30" origin ( 328 -1240 564 ) local.clone = spawn func_window model "*39" debristype "0" health "50" spawnflags "0" target "t32" origin ( -992 880 824 ) local.clone = spawn func_window model "*41" debristype "0" health "50" spawnflags "0" target "t33" origin ( -672 880 824 ) local.clone = spawn func_window model "*47" debristype "0" health "50" spawnflags "0" target "t34" origin ( -368 3348 504 ) local.clone = spawn func_window model "*48" debristype "0" health "50" spawnflags "0" target "t35" origin ( -512 3348 504 ) local.clone = spawn func_window model "*49" debristype "0" health "50" spawnflags "0" target "t36" origin ( -656 3348 504 ) local.clone = spawn func_window model "*53" debristype "0" health "50" spawnflags "0" target "t37" origin ( -368 3348 984 ) local.clone = spawn func_window model "*54" debristype "0" health "50" spawnflags "0" target "t38" origin ( -512 3348 984 ) local.clone = spawn func_window model "*55" debristype "0" health "50" spawnflags "0" target "t39" origin ( -656 3348 984 ) local.clone = spawn func_window model "*57" debristype "0" health "50" spawnflags "0" target "t40" origin ( -992 876 608 ) local.clone = spawn func_window model "*59" debristype "0" health "50" spawnflags "0" target "t41" origin ( -672 876 608 )
main:
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Post by neillomax on Feb 26, 2008 21:12:35 GMT -5
Thanks Klugscheisser, that saved me a lot of grief..... lol
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